As Shay and I go over our notes, workflows, and analysis for what feels like the millionth time, it never ceases to amaze me how each time we seem to discover something new or see something from a different angle. It's like it already has a life of its own...which is cool because that has been the prayer from the beginning.
Currently, the life (no pun intended) of LifeEcho is in the details stage. By this I mean we are going through the test site looking for anything that we can easily make better. The word "easily" is the key because at this point we don't want to slow down the software developers by introducing a bunch of new functional changes, plus that's a good way to get in a dev's doghouse, and if there is one thing I know, it's keep the devs happy! So to be specific, we are primarily focusing on the wording of every piece of text throughout the project. The game is to word each text so it clearly communicates the intended message, using as few words as possible; this probably goes without saying, but most users click first and read instructions never.
As always, we would greatly appreciate you prayers!
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